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Wednesday, December 18, 2013

AFRICAN STORYTELLING - Character Traits to Use When Writing Your Fables

What is a character trait?
Character traits are all the aspects of a person’s behavior and attitudes that make up that person’s personality. Everyone has character traits, both good and bad. Even characters in books have character traits. Character traits are often shown with descriptive adjectives, like patient, unfaithful, or jealous. 1

AFRICAN STORYTELLING- Create Your Own Fable


WRITE YOUR OWN FABLE
If you understand the beginning well, the end will not trouble you.
-Ashanti Proverb
Do you know what a proverb is? 

A proverb is a phrase or saying that highlights a basic truth or way of life.  Proverbs can inform people how they should live their lives and the types of choices they should make.  Sometimes, to make the life lesson easier to learn, people write stories known as fables to make the proverb easier for listeners to accept. Fables are folktales with a moral attached to them.  It is sometimes easier for some people to learn a lesson if they do not know they are learning it. 
The most popular fables are those of Aesop. Aesop's Fables or the Aesopica is a collection of fables credited to Aesop, a slave and story-teller believed to have lived in ancient Greece between 620 and 560 BCE.1 Click here to read some of Aesop's fables so that you can better understand what fables look like. 

After reading a few of Aesop's fables and getting an idea of what fables look like, take a look at the list of African proverbs below. Using one of the African proverbs and the list of story characteristics below that, each one of you will write a fable that you will share with the class when we return from the break.

AFRICAN PROVERBS

Ashanti of Ghana
One falsehood spoils a thousand truths..
Ashanti of Ghana
The ruin of a nation begins in the homes of its people.
Ashanti of Ghana
There is no medicine to cure hatred.
Ashanti of Ghana
Two men in a burning house must not stop to argue.
Ashanti of Ghana
He who is guilty is the one that has much to say.
Bahumaba
Sticks in a bundle are unbreakable.
Buganda
Water always finds a way out.
Cameroon
Do not step on the dog's tail, and he will not bite you.
Congo
Love is like a baby: it needs to be treated tenderly.
Congo
The friends of our friends are our friends.
Congo
No matter how long the night, the day is sure to come.
Congo
To love someone who does not love you, is like shaking a tree to make the dew drops fall.
Cote D'Ivorie
When your neighbour is wrong you point a finger, but when you are wrong you hide.
Ethiopia
Smooth seas do not make skillful sailors.
Ethiopia
He who learns, teaches.
Ethiopia
Woman without man is like a field without seed.
Ethiopia
Unless you call out, who will open the door?
Ethiopia
The fool speaks, the wise man listens.
Ethiopia
A cat may go to a monastery, but she still remains a cat.
Ethiopia
The fool is thirsty in the midst of water.
Gola
One camel does not make fun of the other camel's hump.
Guinea
A good deed is something one returns.
Guinea
Knowledge is like a garden: if it is not cultivated, it cannot be harvested.
Nigeria
If you have one finger pointing at somebody, you have three pointing towards yourself.
Nigeria
You don't need pain killers for another man's headache.
Senegal
Equality is not easy, but superiority is painful.
Serere
It is better to be loved than feared.
Sierra Leone
Do not tell the man who is carrying you that he stinks.
Somali
The most dangerous thing a man needs is woman.
Sudan
The wind does not break a tree that bend

STORY CHARACTERISTICS

Introduce Character(s)
  • Girl
  • Boy
  • Man
  • Woman
  • Animal
  • Idea
  • Machine
  • Thing
  • Plant

Environment
  • Farm
  • Village
  • City
  • Otherworld
  • Mountains
  • Forest
  • Arctic
  • Jungle
  • Ocean
  • Desert

Time
  • Ancient Times
  • Modern/Present Times
  • Future

Problem
  • Caught Stealing
  • Told a Lie
  • Saw or heard something they shouldn’t/a secret
  • Lost something
  • Been captured
  • Under a spelll or curse
  • Goes to forbidden place
  • Has an enemy
  • Is undervalued
  • Is unrecognized
  • Causes jealousy/envy
  • Forgets something
  • Broke something
  • Does not like something
  • Needs something
  • Needs to escape or hide
  • Needs to rescue someone/something
  • Needs to prove their courage/worth

Inner Traits That Cause Original Trouble
  • Is greedy
  •  Dangerously curious
  • Doesn’t follow advice
  • Is lazy
  • Is cowardly
  • Is pessimistic
  • Is blindly in love
  • Is enraged and seeks revenge
  • Is clumsy
  • Is untrained
  • Lacks confidence
  • Is foolish
  • Is mean

Inner Traits that Aid Solution
  • Is brave
  • Is resourceful
  • Is imaginative
  • Is kind
  • Is generous
  • Is clever
  • Is loyal
  • Is strong
  • Is optimistic

Solution to Problem
  • Has helper
  • Is magical
  • Is non-magical
  • Is rescued
  • Is transformed
  • Discovers skill
  • Finds magic
  • Helps self
  • Exercises cleverness
  • Uses inner traits
  • Journey is undertaken to obtain a solution

Conclusion
  • Returns to original setting
  • Becomes new in some way
  • Is rewarded somehow
  • Is wiser
  • Is transformed into something else
  • Comes with a gift or treasure
  • Lives well
  • Passes luck or reward onto others
  • Has a positive impact on the world
  • Offers wisdom to other

______________________________________________________________
1http://en.wikipedia.org/wiki/Aesop%27s_Fables


Friday, November 22, 2013

AFRICAN STORYTELLING - The Soweto Uprising


Have you ever been so frustrated with something in your society that you wanted it to change? What have you done to make it better? Below, you will find an article from the BBC about an protest staged by South African students in 1976  known as The Soweto Uprising. These students decided to stand up for themselves and demand an education and better treatment.

What was the Soweto uprising?

The Soweto uprising
On 16 June 1976 an incident happened in South Africa that made headlines around the world that has since become known as the Soweto uprising.
On that day a protest by black African children in the country ended when police fired guns at them. The government said 95 people - some of them children - were killed. It's thought more than 500 people died.
At the time the South African government had a law called apartheid, which meant black people had fewer rights than white people and had to live separate lives from them.
So what happened on that day, and what did it mean for South Africa?

Wednesday, November 13, 2013

AFRICAN STORYTELLING Adinkra Symbols



AFRICAN STORYTELLING - Master Man Play

Master Man
A Tall Tale of Nigeria

Told by Aaron Shepard

Reader’s Theater Edition #27
Adapted for reader’s theater (or readers theatre) by the author, from his picture book published by HarperCollins, New York, 2001
For more reader’s theater, visit Aaron Shepard’s RT Page at
www.aaronshep.com/rt

Story copyright © 2001 Aaron Shepard. Script copyright © 2001, 2002 Aaron Shepard. Scripts in this series are free and may be copied, shared, and performed for any noncommercial purpose, except they may not be posted online without permission.
PREVIEW: Shadusa thinks he’s the strongest man in the world—till he meets the real Master Man.
GENRE: Tall tales, folktales
CULTURE: West African, Nigerian
THEME: Machismo
READERS: 12 or more
READER AGES: 8 and up
LENGTH: 10 minutes
ROLES: Narrators 1–4, Shadusa, Shettu, Woman, Baby, Master Man, Farmer, Porter, Stranger, (Other Farmers), (Other Porters)

NOTES: This is a tale of the Hausa, the largest ethnic group of northern Nigeria. Mostly Muslim, they have lived mainly in towns and villages on the savannah. For best effect, place NARRATORS 1 and 2 at far left, and 3 and 4 at far right, as seen from the audience. BABY’s noises can be made partly while others speak. Shadusa is pronounced “sha-DOO-sa,” rhyming with “a goose a.” Shettu is pronounced “SHET-oo,” rhyming with “get two.” Wah is an African exclamation with no literal meaning.

NARRATOR 1:  Once there was a man who was strong.

AFRICAN STORYTELLING - Master Man Story

Master Man
A Tall Tale of Nigeria

Told by Aaron Shepard

Adapted for storytelling by the author, from his picture book published by HarperCollins, New York, 2001

For more resources, visit Aaron Shepard’s Storytelling Page at
www.aaronshep.com/storytelling

Copyright © 2001, 2002 Aaron Shepard. You are welcome to tell this story in live performance or broadcast, but please mention the author and the children’s book, if any.
PREVIEW: Shadusa thinks he’s the strongest man in the world—till he meets the real Master Man.
GENRE: Tall tales, folktales
CULTURE: West African, Nigerian
THEME: Machismo
AUDIENCE AGES: 4 and up
LENGTH: 10 minutes

NOTES: This is a tale of the Hausa, the largest ethnic group of northern Nigeria. Mostly Muslim, they have lived mainly in towns and villages on the savannah. Shadusa is pronounced “sha-DOO-sa,” rhyming with “a goose a.” Shettu is pronounced “SHET-oo,” rhyming with “get two.” Wah is an African exclamation with no literal meaning.
Once there was a man who was strong.

AFRICAN STORYTELLING - What are the Seven Principles of Kwanzaa?



Kwanzaa is an African-American and Pan-African cultural holiday that is celebrated mainly in the United States for seven days, from December 26th-January 1st.  The word Kwanzaa means first fruits. Each day is centered around seven principles.  In Swahili, these seven principles are called the Nguzo Saba.

AFRICAN STORYTELLING- Who Is Anansi?

Several of the folktales and fairy tales that we will read feature a character that is always playing tricks on other characters in the story and always fooling around.  In African folk tales and fairy tales, this trickster's name is Anansi. He appears in stories in many different forms but the two most popular are as a spider and as a human.  In the Akan dialect, which is one of the languages of the West African country Ghana, the name Anansi means spider.  Anansi is often referred to as the most important of all the West African gods.  This may be due to the fact that he is present in so many stories and because many of the tricks he pulls are on behalf of his father, the sky god Nyame.  One of the honest jobs that Anansi performs is to bring rain to the earth to stop fires.  What story or song do we know of that mentions spiders and rain?

AFRICAN STORYTELLING - South African Gumboots Dancing


NOTE: The text below has been reprinted from WWW.WORLDARTSWEST.ORG/PLM/GUIDE

Gumboot dance developed from traditional African roots, to become a part of urban South African working-class culture. The practice began with rural laborers who came to work at the gold mines of Witwatersrand in South Africa. They brought with them strong traditions of rhythm, song, and dance. Facing oppression and hardship at the mines, including punishment if they talked to each other while working, they were forced to adapt and create new forms of communication and entertainment. The fact that many ethnic groups and languages existed side by side also contributed to developing their associations through the shared language of rhythm and music.

In the mines they worked for three months at a time, doing long, hard, repetitive toil. In the total dark- ness of the mines, many workers were chained to their workstations and forbidden to speak with one another. Hundreds of workers were killed every year in accidents and many were beaten and abused by the foremen. The conditions of the mines were deplorable, where mine floors often flooded due to poor drainage, causing skin problems and disease. Rather than spending money to properly drain the shafts, the bosses issued rubber gumboots to the workers. The minersʼ uniform thus consisted of jeans or over- alls, bandannas to absorb their sweat, hard hats, and gumboots.

The mine executives tried to divide workers from each other even when they were not working, for fear of solidarity and uprising. Their overcrowded living quarters were segregated along ethnic or tribal lines. At the same time, they were forbidden to carry on their traditions, or wear traditional dress, in an attempt to virtually erase their ethnic identity. Faced with this repressive regime, workers adapted traditional dances and rhythms to the only instruments available - their boots and bodies.
Inside the mines, the workers used the gumboots to communicate with each other, by slapping their boots, stamping their feet, and rattling their ankle chains. As the form also devel- oped into a popular social activity, songs dealing with working-class life, drink- ing, love, family, low wages and mean bosses were sung to accompany the move-ments.

Some employers eventually became aware of this emerging dance form, and the more tolerant ones allowed the best dancers to form troupes. These troupes were used to entertain visitors and spread good PR by representing their company. It was not unusual for these performersʼ songs, sung in the workersʼ native languages, to openly mock their bosses and criticize wages and conditions, while the bosses listened on, blissfully ignorant of the content.

Gumboot dance is now a popular art form performed worldwide to entertain and pass on elements of South African history to new generations and other cultures. Like many folkloric art forms, it is adapted to the modern contexts in which it is performed.
The following is a translation of a song that is sung with Gumboot dance. The rich harmonies are char- acteristic of much South African music:

MAHLALELA
HEE MAHLALELA HAMBUʼ UYO SEBENZA HEE MAHLALELA HAMBHʼ UYO SEBENZA
HEE HEE HE MAHLALELEA HAMBHʼ UYO SEBENZA HE MAHLALELA HAMBHʼ UYO SEBENZA
ENGLISH TRANSLATION:
LOAFER GO AND WORK
MAHLALELA HAMBHA UYO SEBENZA
...    LOAFER ...    GO ...    YES ...    WORK

Click here for an introduction to Gumboot Dancing and click here to see an example of a more advanced routine. Wanna learn more about Gumboot Dancing? Click here for a more in depth history about this rich cultural dance style or here for a clip from Gumboots the Musical

AFRICAN STORYTELLING - African American Theatre & Take Home Quiz


AFRICAN STORYTELLING UNIT OVERVIEW


Monday, October 7, 2013

IMPROVISATION


IMPROVISATION
Improvisation is a style of performance in which everything that occurs is unscripted and unrehearsed; the performers are making everything up on the spot.

Name some situations in which you would have to make something up on the spot on stage.
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PANTOMIME



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PANTOMIME


Pantomime is type of entertainment where players act out situations, ideas, or environments. The difference between this and other forms of performance is that pantomime requires its performers not to use any props nor their voice.  Sometimes, music plays while they perform.

Why would you need to know how to act on stage without using your voice?
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PHYSICAL THEATER


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FEEL YOUR FEELINGS
For this activity, everyone has to sit on the floor wherever you like.  It is important that wherever you are sitting, you are close enough that you can hear my voice, but still have enough room to spread your body out for this activity.  Though this activity will be relaxing, it is important for you all to keep your eyes open and concentrate. Listen very closely to what I am saying and concentrate on the instructions.
Feel your feet in your socks            Feel your socks on your feet
Feel your legs in your pants            Feel your pants on your legs
Feel your chest in your shirt           Feel your shirt against your chest
Feel your fingers in your rings       Feel your rings on your fingers
Feel the hair on your head and the eyebrows on your face
Feel the tongue in your mouth
Feel the teeth in your mouth
Feel your ears
Feel all of the space around you
Let the space feel you.

VOCAL WARM UPS & ACTIVITIES


VOCAL WARMUPS & ACTIVITIES

In this section of the workbook, we will discuss how to prepare your voice for the stage.  As we discussed in the Imagination Worksheet your voice is one of your most important tools as an actor. Your voice can help you to create and define characters, create sound effects, and establish mood and attitude for the story you are presenting.  In order to use your voice effectively and without hurting it, it is important to learn how to warm it up and prepare it for performing.

PLOT ARCH

PLOT ARCH
Who know what the word plot means?
The plot is the order and organization of events in a story, play, or movie.

Every story and play has a pattern that it must follow.  I am sure that you all know that a story has to have a beginning, a middle and an end, but what about the other parts of the story?  Does anyone know what they are?  The reason it is referred to as an arch is because the story starts at one place builds to a high point, then everything gets resolved and returns to a situation similar to the beginning. Let’s look at the way a story should be organized.

STAGE DIRECTIONS

STAGE DIRECTIONS
In theater, directions are always given from the actor’s point of view on stage facing the audience.  Here you will find a list of all the directions and a diagram of the stage explaining each one.


Stage Directions
Direction
Step
Description of Step
RS
RIGHT STAGE
Part of stage on your right when facing the audience from onstage
LS
LEFT STAGE
Part of stage on your left when facing the audience from onstage
US
UPSTAGE
Part of stage behind you when facing the audience from onstage
DS
DOWNSTAGE
Part of stage in front of you when facing the audience from onstage
DR
DOWN RIGHT
The downstage, right corner of the stage when facing the audience from onstage
DL
DOWN LEFT
The downstage, left corner of the stage when facing the audience from onstage
UL
UP LEFT
The upstage, left corner of the stage when facing the audience from onstage
UR
UP RIGHT
The upstage, right corner of the stage when facing the audience from onstage
UC
UP CENTER
The upstage, center area of the stage when facing the audience from onst

ADVENTURES IN 6th GRADE STORYTELLING


Picture a time when there were no
computers.  A time when there were no
televisions.  A time when there were no radios.
 I want for you to imagine a time when people
 actually had to rely on the art of conversation to
 entertain themselves…WOW! I know the very notion
makes some of you shudder with fear.  Believe it or not,
people used to get by.
Since the beginning of time, people in all parts of the world have taken words
and turned them into narration. Narration is the act of recounting or telling in
order the particulars of some action,
occurrence, or event. When someone narrates something, they take ordinary events or ideas and bring them to life to share with others.  Over time, these narrations come to be known as stories.
A story is a retelling of real or fictional events done to entertain or to share information. A story is not an untruth told to get out of trouble. That is a lie. J
In the early days, storytelling was an very important part of human communication.  Many of you have been fortunate to have someone read to you when you were younger.  Some of you may read aloud to a younger sibling or family member now.  Before there was such a thing as the written word and printed books, stories were told to family members and neighbors to connect people in faraway countries and tribes.  Storytelling was the only way people were able to record historic events before reading and writing were readily available to everyone. Some of the stories told in ancient times have lasted through the generations and are still being told today either by word of mouth or they have been recorded in books.
 Storytellers would travel from city to city or from village to village and would tell stories much like newscasters today tell the news.  Storytellers used to be merchants who would travel to sell their merchandise.  Some storytellers would be considered bards or minstrels or they may even be warriors sitting around a campfire. A bard is a professional poet and singer in ancient Europe, whose job was to create and sing verses in honor of the heroes of the times. A minstrel is a traveling medieval entertainer who would sing and recite poetry, often to his own musical accompaniment. 
  
Critical Thinking:
Make a list of some musical
artists you consider modern
day bards or minstrels.
What makes them a bard or a minstrel in your opinion? Remember to consider artists who use storytelling in their lyrics. Answer the question on looseleaf. Give examples whenever possible.

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File Size: 20 KBIn this course we are going to try to learn to be storytellers. YAY! Hearing and telling stories can sometimes be even more exciting than watching a movie because no one can invent anything as fascinating as what your mind can imagine. We can use our imaginations to create entire worlds and galaxies that other people’s minds can not even begin to tap into. 

I know some of you may think that storytelling is
“silly” or only for babies, but I beg to differ. In order
to be great storytellers, which I am sure all of you will be able to do by the time we are done with this school year, you have to put your heart and mind into your presentation.  Storytellers were respected people because they provided people with information and entertainment.  They would not only tell a story, they would explain it as well so that their audience members could travel on the imaginary journey with them.
Many of you are storytellers right now and don’t even know it. How many times have you told your friends about something that happened at school, (a fight, something funny or embarrassing that happened to someone else, something goofy a teacher said, anything!) and told your friend in a way that made them feel like they were right there with you? Well guess what… YOU ARE A STORYTELLER!!!!!
Now, some of you may be wondering, “Why are we learning storytelling in DRAMA class?”  The answer to that question is very simple. In order to be a truly GREAT storyteller, you have to use a lot of basic acting and performance skills. Among the skills you will learn through storytelling are:
·      Enunciation & Articulation: Speaking clearly and loudly
·      Facial Expression: Using your face to express an emotion or idea
·      Gesture & Physicalization: Creating a character or expressing an emotion using only your body
·      Improvisation: Making things up on the spot
·      Mime & Pantomime: Acting with no words
·      Projection: Making your voice heard by your audience
·      Vocal Characterization: Creating a character using only your voice
·      Vocal Tone: Using the way you speak to mean different emotions
·      Voice Modulation: Controlling the volume of your voice
·      And most importantly your IMAGINATION.

A story can be as long or as short as the storyteller decides to make it. A story teller, or griot as they are called in West Africa, paints a picture with words the same way an author or playwright does.  What separates storytellers from others is that they are telling their stories instead of writing or typing them and sometimes, they are even making up the story off the top of their head!

In order to be a great storyteller, there are a few guidelines that you must follow:
Always….
1.  ….choose interesting stories that your audience will want to hear and understand.
2. …. add character voices or accents to your story.
3. …use words that your audience understands and explain words they might not understand.
4. ….use facial expression, body language and gesture.
5. ….prepare and practice the story before presenting it.
6. …be enthusiastic, energetic, and interesting to your audience.
7. ….make eye contact with the audience.
8……use props, costumes, and sound effects to enhance the story.
9…..enjoy sharing the story with the audience.
  1. …..create the feeling of “Once Upon a Time,” when beginning a story.


In this class, you will use this workbook, as well as our textbook for the class, Folktales from Around the World.  Most of the stories you will be performing in your groups will come from this book, but there will also be some stories and plays included in this workbook. It is extremely important for you to keep up with your materials for this class. Without the materials, you will be unable to participate in the class activities or complete the assignments. 
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“Storytelling often has audience participation in the form of call and response, songs within the story, or suggestions as to how the story should proceed.  Stories generally are not ‘learned,’ not memorized, allowing for the shifts, play and interplay, and the unexpected.  It is a risky art because, when done well, it is truly an ‘on the moment’ art.  Storytelling entertains. Storytelling teaches. Storytelling challenges. Storytelling heals. And Storytelling is lots of fun!” [1]



[1] Regina Ress, Producer of Finding the Queen of Everything, Provincetown Playhouse, NYC. 2004


JOURNAL ENTRIES
1) When was the last time you used your imagination? What did you do? Write a 1 page journal entry about your imagination.
2) What is your favorite folktale or fairytale? Why is that your favorite? If you could retell the story, what would you change? Please write a one page journal about your story.



GETTING TO KNOW YOU ACTIVITIES

The Name Game
Today for our warm up, we will participate in a basic Dramatic Activity called The Name Game.  There are many different versions of the Name Game.  In this one, everyone must sit or stand in a circle. 

1. I will begin by saying my name out loud. After me, each person in the circle will then say his or her name.  Make sure you pay attention!  You never know when you may need to remember a classmate’s name. Once we have all said our names, that is the end of Round One. 

2. In Round Two, you will each have to say your name, and the name of the person to your right. Once we have all gone around the circle and named the person to our right, we can begin Round Three.   

3. In Round Three, everyone must say their name loudly and clearly, and then say the name of the person to their left. Once everyone has said their name, and the name of the person to their left, we have completed this version of the Name Game.

The Name Game 2: How You Doin’?
 In this version on the Name Game, also known as “How You Doin’?, we will add an emotion or adjective to our names to describe what we think about ourselves.
1. We must each come up with adjective or phrase that begins with the same letter as our first names or whatever nickname we prefer to go by. We will say this name out loud and then everyone will repeat it back to us.
I will demonstrate, but I will use my last name.
                                    SUPER COOPER!
I’ll give everyone a minute to think of their new names. It is very important that everyone find a good adjective or phrase to use about themselves. Drama class is a place for us to feel safe and have fun.  Try your best to be positive and not say something bad about yourself. Once we all have our new names, we will begin by going around the circle. Each one of us will say our new name and then the group will repeat it back to us. When we have finished with this, we will be ready to proceed to Round 2.
ROUND 2. In this round, saying our names with an adjective or phrase is not enough. Now you have to come up with a voice or sound you think matches your new name. Once again, everyone will have one minute to come up with their voice or sound.  When it is your turn, you will say your new name in your new voice or with your new sound. We will take turns presenting our new name and sound or voice just like we did in Round 1.  Once we have finished with this step, we are on to Round 3.
ROUND 3. In this, our Final Round, you have the ultimate challenge.  Now you have to say your new name in your new voice or with your new sound, AND add a physical gesture to it.
I will give everyone a moment to come up with their new gesture.
 Remember, these do not have to be “perfect,” this is just for us in class.

HELLO/GOODBYE
ROUND 1. In this game, we are all going to walk around the room and say “Hello,” to each other.  When we greet each other we are not only going to say “Hello,” we are also going to say the names of our fellow class mates. For example, if one of you is named Tommy, I will walk around the room and when I come close to you, I will say “Hello Tommy.” Tommy will then respond to me, “Hello COOPPER.” We will then walk away from each other and greet the next classmate.  Once we have done this for a few minutes, we have completed Round 1.

ROUND 2. In this round, we are going to continue to greet each other as we did the last time. This time, we will say “Hello” to whoever we are greeting.  In addition to using their names, we will also use their adjectives or phrases they used. For example, this time if I see Tommy I will say “Hello Tommy.” Instead I will say, “Hello Terrific Tommy!” If we need a refresher round to remember what everyone’s name is, just let me know and then we will begin. Once we have done this for a few minutes, we have completed Round 2.

ROUND 3.  This is where we can start to get silly with Hello/Goodbye.  In this round, you are still going to greet each other saying “Hello,” and your name and adjective. What makes this round different is that we are going to greet each other this time using different voices. For example, I will now greet Tommy in an opera voice.  Does everyone know what an opera voice might sound like? Not all voices have to be sung. We could do some in an accent or in another form of music. Can you give me some examples of different voices?

ROUND 4. In this last round of Hello/Goodbye, we are no longer going to say “Hello.” Now, we will say, “Goodbye” to each other with a gesture.  Can someone show me a gesture for how we might greet someone or say goodbye to them, other than kisses on the cheek? Good work! Let’s go around the room telling each other “Goodbye” and using our gestures as well.

MY NAME IS……AND I LIKE TO…….

ROUND 1: In this activity, we will need to each have an activity in mind that we really enjoy doing. Once everyone knows what they want to do, we are going to go around in a circle and say our names, and then show what we like to do.  You can not use any props.  This has to be something you do using only your bodies.  Make it believable! Everything done on stage has to be done larger than life so that even people in the back of the theater can see what you are doing.

For example: “My name is COOPER, and I like to (make believe listening to music.)

For this game, it is okay if someone else picks the same thing you wanted to show. There is no such thing as copying in this activity.  Many people like the same things. It is your job to make sure that you show it differently than your classmate did.  Everybody take a moment to come up with two activities just in case someone who goes before you uses one of the ones you like to do.

ROUND 2: Once everyone has had a chance to show us their activity, we will then go around the circle again, this time with everyone repeating the name and action of the person before them.
For example: “My name is COOPER, and I like to (make believe listening to music.)
You will then say: Her name is COOPER, and she likes to (make believe listening to music.)

Does everyone understand? Good. Let’s get going!

ROUND 3: In this round, we are going to group ourselves based on what we liked to do.  Everyone who showed us that they liked sports will stand together, everyone who showed us that they liked music will stand together.  Now in our groups, we will figure out a way to each say our names, and then show the class what we like to do.  Everyone should be doing an activity in this round, but it does not have to be done at the same time, nor does it have to be the same activity.

 WHEN THE WIND BLOWS…..
In this activity, we are going to have to pay attention to ourselves.  We will first need to make a circle with one person standing in the middle.  I will be brave and go first.  It is very important that we keep the circle tight.  It is also important that we respect each other and be careful while we play this game.  Since we have to move around, it is very easy for someone to get hurt or hurt someone else if we are not careful.
ROUND 1:
The person standing in the middle of the circle will say “When the wind blows, it blows for…….”  It is up to you to fill in the blank with something about yourself that we can visibly see is true.

For example: “When the wind blows, it blows for people with dark hair.”

Once this is said, everyone with dark hair has to move to another place in the circle. Move quickly! Whoever is last to get a place in the circle, is the next person in the middle. Remember, whatever you say when in the middle has to be something we can SEE is true. Let’s go!
ROUND 2:
In this round, we will now say something about ourselves that people can not see.

For example: “When the wind blows, it blows for anyone who has a brother.” Once this is said, anyone in the circle with a brother, has to move to another spot in the circle. Let’s go!

JOURNAL ENTRY
What was your favorite getting-to-know-you activity? Explain. What did you like more about the activity? What did you like least? Why? Please write a one page journal entry about this.